CellBlender and MCell
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MCell4 Reference Manual »
1. Blender Basics
1.1. Starting Blender
1.2. Know What you’re looking at
1.3. Screens
1.4. Areas
1.5. Regions
1.6. Common Shortcuts
1.7. Mesh editing
1.7.1. Mesh basics
1.7.2. Mesh options
1.7.3. Vertex Tools
1.7.4. Edge Tools
1.7.5. Face Tools
1.7.6. Transformation
1.7.7. Duplicating
1.7.8. Subdividing
1.7.8.1. Subdivide
1.7.8.2. Loop Subdivide
1.7.8.3. Vertex Connect
1.7.9. Clean up
2. Required Software
3. Single Molecule Diffusion
4. Add Simple Mesh Geometry
5. Unimolecular Reactions
6. Bimolecular Reactions
7. Advanced Features
8. Advanced Models
9. Optimizing Your Simulation
10. Mesh Analysis
11. Repairing Meshes
12. CellBlender Examples
13. FAQ
14. Features supported in older versions of MCell
CellBlender and MCell
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1.
Blender Basics
»
1.7.
Mesh editing
»
1.7.8.
Subdividing
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1.7.8.
Subdividing
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1.7.8.1. Subdivide
1.7.8.1.1. Options
1.7.8.1.2. Examples
1.7.8.1.2.1. One Edge
1.7.8.1.2.2. Two Tri Edges
1.7.8.1.2.3. Two Opposite Quad Edges
1.7.8.1.2.4. Two Adjacent Quad Edges
1.7.8.1.2.5. Three Edges
1.7.8.1.2.6. Tri
1.7.8.1.2.7. Quad/Four Edges
1.7.8.1.2.8. Multicut
1.7.8.1.3. Un-Subdivide
1.7.8.2. Loop Subdivide
1.7.8.2.1. Loop Cut and Slide
1.7.8.2.1.1. Usage
1.7.8.2.1.1.1. Pre-visualizing the Cut
1.7.8.2.1.1.2. Sliding the new Edge Loop
1.7.8.2.1.2. Options
1.7.8.2.1.2.1. Loop Cut
1.7.8.2.1.2.2. Edge Slide
1.7.8.2.2. Offset Edge Slide
1.7.8.3. Vertex Connect
1.7.8.3.1. Connect Vertex Path
1.7.8.3.2. Connect Vertices